Kevin Wafer's art galleryKevin Wafer's photograph galleryKevin Wafer's BBS / forumemail Kevin Wafer

Welcome to Kevin Wafer's Maya scripts. These are written in Maya's MEL language, which as you may know is very much like C or any other similar languages. You can download the .MEL files here, and open them up in note pad or similar. If you are intereted in seeing more, please email : kevinwafer@kevinwafer.com . You can download my resume/CV by clicking here. Please do not modify my scripts or packages without permission. Thanks for visiting!

wafer_Mirror script

Download the MEL script wafer_Mirror.zip

Function : Flips polygon geometry in the axis specified. It does the necessary clean up of geo. Removes minus one in the transform. Freezes transforms, resets opposite attribute, and reverses normals.

This tool is especially useful for artists using game pipelines and lighting workflows where transforms with minus one, flipped normals and the almost hidden `opposite` attribute can cause annoyance and lead to many glitchy errors.

This script has been deliberately kept as clean, simple and as functional as possible so that it can live on your screen without cluttering it.


wafer_Mirror

wafer_UV_Tool script

Download the MEL script wafer_UV_Tool.zip

wafer_UV_Switch

This tool switches all the selected geometry to use the UV set specified in the radio button controls on the left panel of the tool. If there are not any UV sets listed on the left panel of the tool, please make a selection of objects.

wafer_UV_AutoMap

This tool creates a UV map for all of the objects in your selection. It then puts the UVs of all of the objects in your selection in to the 0-1 UV space. This is great for lightmaps or any other application that requires UVs to be in the 0-1 space.

wafer_UV_Transfer

This tool copies UVs between objects with similar geometry. This is good for if you spent a while tweaking the UVs of an object, and want to apply these tweaks to all other similar objects. You can specify one object as a source object, and mulitple objects (the selection) as the destination objects for the UV transfer.

wafer_UV_Tool
Kevin Wafer's art galleryKevin Wafer's photograph galleryKevin Wafer's BBS / forumemail Kevin Wafer